game art and design course

Tuesday, 8 January 2013

The 12 principles of animation number 7#: staging

staging is used to present an idea or scene to the audience which is clear to understand and may even direct the audience attention to whats most important. A good example of this is tomb raider as the environment is open and vast that the player is allowed to explore as the main objective of the game.
Posted by spapworth at 01:49
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