I decided to go back and research more about the Haida tribe so even though the game has fantasy element i would feel like our game had been rooted from cultural and historical ideas
i continued to be inspired by the masks not just because of the god references but the artwork.
http://www.civilization.ca/cmc/exhibitions/aborig/haida/havwa01e.shtml
- this link explained to me the reputation of the Haida tribe as bloody warrior who battled in canoes giving the idea of sea battles
http://www.civilization.ca/cmc/exhibitions/aborig/haida/hapmc01e.shtml - as well as emphasising more on the gods and animals they worshiped.
I even had my own idea for the narrative being about a Haida tribe's man going on a quest and in the process finding that the British are coming to destroy them and their culture. In the process of this the main character either becomes a spirit or gets guided by the spirits to return to his tribe, build up the tribe and the army ready to fight the final battle.
I even went as far as looking up if the Haida tribe believed in the dead to make my story believable.
http://www.native-languages.org/rulers-dead.htm
with beliefs shows that the dead would watch over them my story will tie in well if the group like my idea
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